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-rw-r--r--data/help/plinko.yaml25
1 files changed, 15 insertions, 10 deletions
diff --git a/data/help/plinko.yaml b/data/help/plinko.yaml
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--- a/data/help/plinko.yaml
+++ b/data/help/plinko.yaml
@@ -20,24 +20,29 @@ description: |
per tick, without clearing your screen. Balls fall between pegs.
Equal payouts share a letter: normally A B C D E F G H I H G F E D C B A.
Rounded ties also share letters, so some risks use fewer than nine labels.
- A single dim-white ruler of pocket letters prints once, at the board's
- midpoint, marking the fixed pocket columns; the base repeats it in
- brackets. Hints mark positions, not a prediction of the result.
+ Dim-gray pocket letters appear below the midpoint, without hiding balls
+ or pegs. The base repeats the letters in brackets; landing pockets light
+ up as >A< instead of [A]. Hints mark positions, not predicted results.
The outside A pockets pay 16x on easy, 100x on medium, 1000x on hard
and 10000x on expert.
Multipliers INCLUDE your stake. Each outer pocket has a 1/65536 chance.
- Higher difficulty has much higher variance. Upward payout rounding also
- makes the actual expected return differ slightly between difficulties.
+ Higher difficulty has much higher variance, including zero-return pockets.
+ The one-line paytable shows the actual RTP for your selected difficulty.
+ Actual RTP never decreases as difficulty increases.
A single ball is white. Overlapping balls become pink, then pure red
when all released balls meet. Basic ANSI approximates these shades.
Without color, overlaps show 2-9 or * for ten balls.
- The room's configured BASE return defaults to 98% at every difficulty.
- Interior multipliers adjust to that base, then round UP to the next 0.1x;
- the outside prizes stay fixed. The displayed multipliers are what pays.
- Rounding increases actual RTP (possibly above 100%); the menu shows the
- actual return for your selected difficulty as well as the configured base.
+ The receipt after each drop itemizes the result by landed payout: one
+ row per distinct multiplier, with its staked amount and net (mirrored
+ pockets share a row). The board has no fixed background, so your
+ terminal theme shows through.
+
+ The room's configured target return defaults to 98% at every difficulty.
+ Interior multipliers are balanced in 0.1x steps to stay close to that
+ target; the outside prizes stay fixed. The displayed multipliers are
+ exactly what pays. Returns include your stake.
Fractional batch winnings round randomly to adjacent whole credits,
preserving the expected return even for one-credit bets.