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diff --git a/data/help/pachinko.yaml b/data/help/pachinko.yaml new file mode 100644 index 0000000..9147038 --- /dev/null +++ b/data/help/pachinko.yaml @@ -0,0 +1,53 @@ +name: pachinko +aliases: [pachinko, pachinko machine] +category: Interaction +related: [casino, plinko] +description: | + PACHINKO — a rectangle of pins. Pick your drop. + + play pachinko Take the single seat. + bet 10 Commit 10 credits and reveal the board. + 5 / drop 5 Choose top slot 5 and drop the ball. + bet / rebet Repeat your last wager and deal a new board. + table Show a blank board and the pay table. + stop Leave once no ball is in flight. + + Every bet deals a fresh board of eight pockets and shows it before you + choose. Seven pockets are filler prizes drawn from 0.1x to 1.5x, mostly + 0.5x and below, so the board is always busy. The eighth is a guaranteed + premium above 1.5x: usually 1.7x or 2x, occasionally 5x or 10x, and + about one board in 900 carries the 100x jackpot. Multipliers at or above + 2x are whole numbers; below 2x they move in 0.1x steps. A DOUBLE appears + on about one board in twenty. + + Filler prizes always return something, so a board is never a wall of + zeroes. Small fractions (0.1x, 0.5x) are the common texture; the + guaranteed premium is the reason to aim carefully. + + Eight numbered top slots crown the board. A drop is 20 fair 50:50 + bounces; the side walls reflect the ball, so the distribution is widest + in the middle and piles up against the walls. Because you see the board + first, the best slot moves from board to board. The pins stagger from + row to row, so even a ball that holds its lane visibly weaves between + them. + + DOUBLE doubles EVERY prize on the board and drops the ball again for + free from any slot. The DOUBLE space stays where it is, so the doubling + can chain without limit: 2x becomes 4x, 8x, 16x... for as long as you + keep landing on it. The board grows hotter and brighter with each hit. + + Multipliers INCLUDE your stake: 0.1x returns a tenth, 0.5x returns half, + 2x returns double, and the 100x jackpot returns one hundred times + (before any DOUBLE). + + Return is measured for a player who always chooses the best top slot: + exactly 100% — the house makes its money on slot choice, not on the + board. Dropping from a uniformly random slot returns about 80%. The table + command shows a blank board and the pay table; a House Edge instrument + reveals the exact odds. Fractional credits round without bias so the + average holds even for one-credit bets. + + You cannot leave or re-bet mid-board. Shutdown refunds a committed + board; disconnecting forfeits an unfinished drop. A payout that cannot + be persisted keeps its stake pending for recovery rather than claiming + a paid win. Returns that would overflow the economy are capped. |
