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Diffstat (limited to 'data/help/high_point_craps.yaml')
| -rw-r--r-- | data/help/high_point_craps.yaml | 20 |
1 files changed, 20 insertions, 0 deletions
diff --git a/data/help/high_point_craps.yaml b/data/help/high_point_craps.yaml new file mode 100644 index 0000000..7e35319 --- /dev/null +++ b/data/help/high_point_craps.yaml @@ -0,0 +1,20 @@ +name: high point craps +aliases: [high point] +category: Interaction +related: [craps, casino] +description: | + High Point Craps — pass only, and low totals can never win. + + play high point craps Sit down (salon north of the bank pit) + bet 10 on pass The only bet; pays 1:1 + roll / autoroll Shoot now / roll on your turn automatically + table / list / rules Felt / bets and payouts / this page + stop / sitout Leave / sit out once bets settle + + The come-out 2 or 3 rolls again (nothing lost); 11 and 12 win + outright; 4-10 become the point. The next roll wins only if it is + HIGHER than the point — equal or lower loses, and the dice pass. + + No odds, no come bets, no side bets. Bets stay open until the roll; + multiplayer gives 10 seconds to bet, then the dealer rolls for a + shooter who waits another 60 seconds. |
