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-rw-r--r--data/help/craps.yaml27
1 files changed, 23 insertions, 4 deletions
diff --git a/data/help/craps.yaml b/data/help/craps.yaml
index 75ca87d..b415cfb 100644
--- a/data/help/craps.yaml
+++ b/data/help/craps.yaml
@@ -3,8 +3,12 @@ aliases: [roll, autoroll, unbet]
category: Interaction
related: [casino, roulette]
description: |
- Bank Craps — multiplayer dice at the Domita Fortuna casino.
- From single-zero roulette, west reaches the craps pit.
+ Craps — multiplayer house editions at the Domita Fortuna casino.
+ From single-zero roulette, west reaches Bank Craps. Head north along
+ the gallery for Simplified, High Point, Crapless, New York, Die Rich,
+ then Diceless. Join with play craps in each room; table rules gives
+ that edition's exact targets and payouts. The examples below are BANK
+ rules, not a promise that every edition accepts every bet.
play craps Join the tail of the shooting queue
watch craps Watch without betting
@@ -64,5 +68,20 @@ description: |
or 3:1 according to table rules. Pass/come and bonus contracts cannot
be removed. Disconnecting forfeits live bets; shutdown refunds them.
- Simplified, High Point, Crapless, New York, Die Rich and Diceless
- Craps are planned, not yet playable. This table uses bank-craps rules.
+ HOUSE EDITIONS (regional versions may differ):
+ Simplified: pass only, one roll. 2/3/4/10/11/12 win 1:1; others lose.
+ High Point: pass only, 1:1. Come-out 2/3 roll again; 11/12 win;
+ 4-10 become the point. The next roll must EXCEED it to win.
+ Die Rich: pass only, ONE die, 1:1. Come-out 6 wins; 1 loses;
+ 2-5 become points. Repeat the point before 1 to win.
+ These three have no odds or side bets; a loss passes the dice.
+ Crapless: only 7 wins on come-out; every other total becomes a
+ point. Pass/come, odds and bank side bets, but NO don't or bonus bets.
+ Place 2/12 pays 11:2; 3/11 pays 11:4. True odds 2/12 pay 6:1;
+ 3/11 pay 3:1 (lay inverses). Default extra-number odds limit is 1x.
+ New York: bank pass/dontpass, free odds, buy and lay ONLY. Win-only
+ 5% buy-stake / lay-profit commission, rounded up. No come or bonuses.
+ Diceless: full bank rules, but two independent packs of six cards
+ numbered 1-6 replace dice. Draw one from each; replace and reshuffle
+ BOTH packs after EVERY draw. All 36 ordered pairs are equally likely;
+ there is no finite shoe. Cards are displayed as cards, not dice.