diff options
Diffstat (limited to 'building_guide/pai_gow.md')
| -rw-r--r-- | building_guide/pai_gow.md | 149 |
1 files changed, 29 insertions, 120 deletions
diff --git a/building_guide/pai_gow.md b/building_guide/pai_gow.md index 93e9594..6aea61d 100644 --- a/building_guide/pai_gow.md +++ b/building_guide/pai_gow.md @@ -1,126 +1,35 @@ # Pai Gow Poker tables -Configure a `casino_tables` entry: +Add a `casino_tables` entry to a room with `game: paigow`: ```yaml -- id: fortune - game: paigow - max_players: 6 - min_bet: 5 - max_bet: 1000 - betting_ticks: 30 - pai_gow: - variant: classic # classic, ez, no_push, face_up - envy: true - autoset: false # default; true locks every legal arrangement without "set" - a2345_second_highest: true # default; false makes A2345 the lowest straight - action_ticks: 60 +casino_tables: + - id: fortune + game: paigow + max_players: 6 + min_bet: 5 + max_bet: 1000 + betting_ticks: 30 + pai_gow: + variant: classic + envy: true + autoset: false + a2345_second_highest: true + action_ticks: 60 ``` -There are six player seats and one dealer. Each round deals seven packets -from a fresh 53-card deck, including unused seats. No player banking. -Side bets come first: `bet 5 fortune` (and, on a Face Up table, -`bet <amount> pushace`) is placed before the main wager. `bet 20` is the -main wager that commits the round; when every active player has one, the -cards are dealt immediately. A lone bettor is dealt as soon as the main -wager lands, with no timed window. Otherwise the betting window opens and -expires on `betting_ticks`; anyone who has not bet sits out. `unbet main`, -`unbet fortune`, `unbet pushace` or `unbet all` returns an undealt wager, -and `stop` before the deal returns every wager and frees the seat. Both -wagers use the table's limits; each is also bounded to 500,000,000 credits -to keep combined payouts below the economy's credit cap even on unlimited -tables. - -`a2345_second_highest` defaults to true and controls whether A-2-3-4-5 is -the second-highest straight (below TJQKA) or the lowest. When enabled the -rule is printed on the felt. - -## Player hand setting - -The seven dealt cards are shown with their position numbers underneath. -`24` or `set 24` arranges positions 2 and 4 into the two-card low hand; -`13456` arranges those five positions into the high hand. Spaces and order -are immaterial; duplicates, out-of-range positions and other counts are -rejected. Fouls are rejected with a clear warning and leave the hand -unarranged. - -An arrangement is only a preview: the board redraws the five-card high -hand, a gap, then the two-card low hand (with `HIGH` and `LOW` labels and -position numbers) and waits. `set` locks the hand and reveals the dealer. -`house` (`house way`, `set house`) arranges the house way and still needs -`set`. `autoset on` locks any legal arrangement the moment it is made, so -the preview and `set` steps are skipped; `autoset off` restores them, and -`autoset` alone toggles. The table's `autoset` setting only seeds a new -seat. Timeout or disconnect sets an unfinished hand the house way; a -committed round cannot be abandoned. - -When every seat has set, the dealer reveals and the showdown compares the -high hands first (your high, then the dealer's high) and then the low hands -(your low, then the dealer's low). Each hand prints its strength in -parentheses, bold yellow when it wins its comparison and bold white when it -loses. The summary names the winner of each hand and then the round. - -## Variants - -* Classic: win both hands for 0.95:1 profit; lose both to lose; otherwise push. - Whole-credit profit rounds down, with a minimum of one credit on a win, - consistent with the existing casino economy. This affects small-bet odds. -* EZ: the **partially-wild Joker edition**. No commission. Dealer's best - five-card hand exactly queen-high pushes the main bets, regardless of split. -* No Push: no commission. When one player hand beats the dealer and the other - does not, compare the two extra cards dealt after the seven packets. The - first is the shared player tiebreaker, the second the dealer's. Joker is an - ace; equal ranks lose to the dealer. Both-win/both-loss results are unchanged. -* Face Up: no commission; the dealer's seven cards are revealed before - players set theirs. If the dealer's best five-card hand is exactly - ace-high the round is an automatic push for every main bet. Requires - `push_ace_high: 5_15_40` or `5_12_40`, which enables the optional Push - Ace High side bet (`bet <amount> pushace`, capped at half the main - wager): dealer ace-high without a Joker 5:1, with a Joker 15:1, both - sides ace-high 40:1, else lost. - -Fortune and Envy are independent of all main-game results, including -variant pushes. `push_ace_high` on a non-Face-Up table (or a Face Up table -without it) is rejected by validation. - -## Fortune / Envy - -Source: [Wizard of Odds Fortune tables](https://wizardofodds.com/games/pai-gow-poker/side-bets/fortune/). -Of the eight published fixed tables compared there, **table 8** has the -lowest house edge: 4.4292% before Envy, about 0.08% with six players each -betting five. These are published theoretical side-bet figures, not a -simulation of this server. Envy value depends on occupancy and wager size. - -| Seven-card holding | Profit odds | Fixed Envy credits | -|---|---:|---:| -| Natural seven-card straight flush | 1000:1 | 500 | -| Royal flush + royal match | 750:1 | 250 | -| Wild seven-card straight flush | 500:1 | 150 | -| Five aces | 250:1 | 100 | -| Royal flush | 150:1 | 50 | -| Straight flush | 50:1 | 20 | -| Four of a kind | 25:1 | 5 | -| Full house | 5:1 | 0 | -| Flush | 4:1 | 0 | -| Three of a kind | 3:1 | 0 | -| Straight | 2:1 | 0 | -| Three pair | 1:1 | 0 | - -Only the highest listed category pays, using all seven cards regardless -of the actual split. Royal match means suited KQ in the two remaining -cards. Fortune winning wagers also return their stake. A Fortune wager -of at least five qualifies for fixed Envy prizes on **other active players**, -not the bettor, dealer, unused packets or spectators. Multiple qualifying -hands add. The other player need not have a Fortune bet. A losing Fortune -stake is still lost when Envy pays. - -With `envy: false` (default), quads improve to **30:1**, a custom local -schedule. The felt displays the effective table. - -Variant sources: -* https://wizardofodds.com/games/ez-pai-gow-poker/partially-wild-joker/ -* https://wizardofodds.com/games/pai-gow-poker/appendix/4/ -* https://wizardofodds.com/games/face-up-pai-gow-poker/ - -House-way algorithm, settlement internals and Joker art notes are in -[../dev_guide/pai_gow.md](../dev_guide/pai_gow.md). +| Field | Type | Default | Notes | +|---|---|---|---| +| `variant` | string | `classic` | `classic`, `ez`, `no_push`, or `face_up`. Each is a separate house ruleset. | +| `envy` | bool | false | Enables Envy prizes and selects the Fortune/Envy pay schedule. | +| `push_ace_high` | string | — | `face_up` only, and required there. `5_15_40` or `5_12_40`; selects the Push Ace High payout schedule. | +| `autoset` | bool | false | Seeds the seat default. When true a legal arrangement locks immediately, without a `set` confirmation. Players may toggle it per seat in game. | +| `action_ticks` | int | 60 | 1–600. | +| `a2345_second_highest` | bool | true | When true, A-2-3-4-5 is the second-highest straight; when false it is the lowest. | + +`max_players` is capped at 6, and `max_bet` at 500,000,000. Each wager is +bounded by the table's `min_bet`/`max_bet`. + +The `id` is internal; players join with `play paigow`. Shared table fields +(`betting_ticks`, `min_bet`, `max_bet`, and ID rules) are documented under +[Rooms — Casino Tables](rooms.md#casino-tables). |
