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<title>thehouseoficarus/internal/world, branch main</title>
<subtitle>A neo-dark age, sci-fi MUD with fantasy skiller MMO mechanics and detailed casino.</subtitle>
<link rel='alternate' type='text/html' href='https://git.historia.vg/thehouseoficarus/'/>
<entry>
<title>feat: casino framework and basic slot machine</title>
<updated>2026-07-31T21:44:10+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-07-31T21:44:10+00:00</published>
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</entry>
<entry>
<title>feat: add deterministic order to mob/player tick processing, document how tick processing works</title>
<updated>2026-07-18T00:15:57+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-07-18T00:15:57+00:00</published>
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</entry>
<entry>
<title>feat(admin): hide irrelevant combat stats for task mobs, show relevant combat stats for hazards</title>
<updated>2026-07-13T19:07:28+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-07-13T19:07:28+00:00</published>
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</entry>
<entry>
<title>feat(admin): add triggers to rooms, add global triggers</title>
<updated>2026-07-10T04:43:29+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-07-10T04:43:29+00:00</published>
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</entry>
<entry>
<title>feat: old standalone trigger systems completely unified into trigger-&gt;condition-&gt;action system</title>
<updated>2026-07-10T02:15:54+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-07-10T02:15:54+00:00</published>
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</entry>
<entry>
<title>refactor: simplify yaml, remove support for old scalar fields</title>
<updated>2026-07-09T09:27:10+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-07-09T09:27:10+00:00</published>
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<entry>
<title>feat: unify on use, on look, and on kill. all support same conditions/actions now.</title>
<updated>2026-07-08T23:59:14+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-07-08T23:59:14+00:00</published>
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</entry>
<entry>
<title>feat: object and mob steal tables can include both tables and items</title>
<updated>2026-07-08T06:23:59+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-07-08T06:23:59+00:00</published>
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</entry>
<entry>
<title>rename flags to global_flags (differentiate from player_flags)</title>
<updated>2026-07-07T20:24:27+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-07-07T20:24:27+00:00</published>
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</entry>
<entry>
<title>feat: add insert/remove room to context menu in admin web GUI to 'push' or 'pull' map rooms</title>
<updated>2026-07-07T09:50:37+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-07-07T09:50:37+00:00</published>
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