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<title>thehouseoficarus/internal/game/tick.go, branch main</title>
<subtitle>A neo-dark age, sci-fi MUD with fantasy skiller MMO mechanics and detailed casino.</subtitle>
<link rel='alternate' type='text/html' href='https://git.historia.vg/thehouseoficarus/'/>
<entry>
<title>feat: add deterministic order to mob/player tick processing, document how tick processing works</title>
<updated>2026-07-18T00:15:57+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-07-18T00:15:57+00:00</published>
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</pre>
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</entry>
<entry>
<title>feat: update mob flee mechanics with new energy system</title>
<updated>2026-07-17T22:36:31+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-07-17T22:36:31+00:00</published>
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</entry>
<entry>
<title>fix: combat formulas and mob attack types (mobs switch attack styles if safespotting)</title>
<updated>2026-07-02T02:30:31+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-07-02T02:30:31+00:00</published>
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</entry>
<entry>
<title>feat: admin accounts, god mode, OLC commands like dig/room, 'inline' objects changed to 'local' objects</title>
<updated>2026-06-28T06:40:30+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-06-28T06:40:30+00:00</published>
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</entry>
<entry>
<title>feat: recall/home cmd, line break option</title>
<updated>2026-06-27T06:29:55+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-06-27T06:29:55+00:00</published>
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</entry>
<entry>
<title>feat: simplified conversation trees and output won't overwrite prompts now</title>
<updated>2026-06-26T06:52:31+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-06-26T06:52:31+00:00</published>
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</entry>
<entry>
<title>slop refactor</title>
<updated>2026-06-25T19:40:48+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-06-25T19:40:48+00:00</published>
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</entry>
<entry>
<title>refactor: replaced map[string]any with typed structs for Data</title>
<updated>2026-06-25T04:44:47+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-06-25T04:44:47+00:00</published>
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</entry>
<entry>
<title>feat: combat health bar. color improvements.</title>
<updated>2026-06-21T06:26:57+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-06-21T06:26:57+00:00</published>
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</entry>
<entry>
<title>shop fixes, 'toggle' completely removed, movement speed increased</title>
<updated>2026-06-19T22:20:26+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-06-19T22:20:26+00:00</published>
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