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<title>thehouseoficarus/internal/game/sys_energy.go, branch main</title>
<subtitle>A neo-dark age, sci-fi MUD with fantasy skiller MMO mechanics and detailed casino.</subtitle>
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<entry>
<title>refactor: return (ticks, usesEnergy) in moveTicks, remove old flee code</title>
<updated>2026-07-17T23:23:23+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-07-17T23:23:23+00:00</published>
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<entry>
<title>feat: implement run energy, shorten walk time to 1-2 ticks between rooms, update graceful set</title>
<updated>2026-07-17T21:12:39+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-07-17T21:12:39+00:00</published>
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