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<title>thehouseoficarus/internal/game/render_prompt.go, branch main</title>
<subtitle>A neo-dark age, sci-fi MUD with fantasy skiller MMO mechanics and detailed casino.</subtitle>
<link rel='alternate' type='text/html' href='https://git.historia.vg/thehouseoficarus/'/>
<entry>
<title>feat: new color 'command', color tag system implemented</title>
<updated>2026-08-03T21:15:50+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-08-03T21:15:50+00:00</published>
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</pre>
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</entry>
<entry>
<title>feat: implement run energy, shorten walk time to 1-2 ticks between rooms, update graceful set</title>
<updated>2026-07-17T21:12:39+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-07-17T21:12:39+00:00</published>
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</entry>
<entry>
<title>feat: add casino chips, change drops to chips</title>
<updated>2026-07-04T23:32:05+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-07-04T23:32:05+00:00</published>
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</entry>
<entry>
<title>feat: incardinal directions (nw, ne, sw, se). probably janky in ways I haven't yet discovered.</title>
<updated>2026-06-29T21:19:40+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-06-29T21:19:40+00:00</published>
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</entry>
<entry>
<title>feat: exits added to prompt</title>
<updated>2026-06-27T06:49:01+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-06-27T06:49:01+00:00</published>
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</entry>
<entry>
<title>slop refactor</title>
<updated>2026-06-25T19:40:48+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-06-25T19:40:48+00:00</published>
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