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<title>thehouseoficarus/internal/game/render_color.go, branch main</title>
<subtitle>A neo-dark age, sci-fi MUD with fantasy skiller MMO mechanics and detailed casino.</subtitle>
<link rel='alternate' type='text/html' href='https://git.historia.vg/thehouseoficarus/'/>
<entry>
<title>feat: new color 'command', color tag system implemented</title>
<updated>2026-08-03T21:15:50+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-08-03T21:15:50+00:00</published>
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</entry>
<entry>
<title>feat: expose all colors in config.yaml for easier theming</title>
<updated>2026-07-18T08:44:50+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-07-18T08:44:50+00:00</published>
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</entry>
<entry>
<title>feat: new default color scheme</title>
<updated>2026-07-14T20:35:28+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-07-14T20:35:28+00:00</published>
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</entry>
<entry>
<title>feat: one-way map links, blocked paths on map, map grid startup validation, user colors for maps</title>
<updated>2026-06-27T20:50:41+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-06-27T20:50:41+00:00</published>
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</entry>
<entry>
<title>feat: on_enter features ported over to triggers, cosmetic fixes with trigger messages</title>
<updated>2026-06-26T01:23:34+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-06-26T01:23:34+00:00</published>
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</entry>
<entry>
<title>slop refactor</title>
<updated>2026-06-25T19:40:48+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-06-25T19:40:48+00:00</published>
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