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<title>thehouseoficarus/internal/game/owner_disconnect_test.go, branch main</title>
<subtitle>A neo-dark age, sci-fi MUD with fantasy skiller MMO mechanics and detailed casino.</subtitle>
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<entry>
<title>fix: unify crafting ingredient resolution; fix superheat alternatives, quantity gates, and dropped combine byproducts</title>
<updated>2026-09-17T01:35:55+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-09-17T01:35:55+00:00</published>
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</entry>
<entry>
<title>refactor: remove dead code, consolidate save/error handling, add lint gate</title>
<updated>2026-09-16T21:05:17+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-09-16T21:05:17+00:00</published>
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<entry>
<title>fix: disconnect race, rename ownership, reserved pickup, economy recovery retry/refund semantics</title>
<updated>2026-09-16T06:56:56+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-09-16T06:56:56+00:00</published>
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</entry>
<entry>
<title>fix: owner re-entrancy deadlock, telnet write queue, recovery/refund money safety, admin path traversal</title>
<updated>2026-09-16T00:35:23+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-09-16T00:35:23+00:00</published>
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