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<title>thehouseoficarus/internal/game/object_def.go, branch main</title>
<subtitle>A neo-dark age, sci-fi MUD with fantasy skiller MMO mechanics and detailed casino.</subtitle>
<link rel='alternate' type='text/html' href='https://git.historia.vg/thehouseoficarus/'/>
<entry>
<title>feat: migrated map (and bfs) to full 3D instead of individual 2D maps on different planes.</title>
<updated>2026-06-29T22:13:33+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-06-29T22:13:33+00:00</published>
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</entry>
<entry>
<title>feat: admin accounts, god mode, OLC commands like dig/room, 'inline' objects changed to 'local' objects</title>
<updated>2026-06-28T06:40:30+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-06-28T06:40:30+00:00</published>
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<entry>
<title>feat: room-specific objects can be defined inline in room yaml</title>
<updated>2026-06-28T01:25:20+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-06-28T01:25:20+00:00</published>
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