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<title>thehouseoficarus/internal/game/core_startup.go, branch main</title>
<subtitle>A neo-dark age, sci-fi MUD with fantasy skiller MMO mechanics and detailed casino.</subtitle>
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<entry>
<title>slop refactor</title>
<updated>2026-06-25T19:40:48+00:00</updated>
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<name>historia</name>
<email>[not public]</email>
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<published>2026-06-25T19:40:48+00:00</published>
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<entry>
<title>refactor: pulled techs out to yaml files, unified numerous combat functions, broke up game object</title>
<updated>2026-06-25T02:55:35+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-06-25T02:55:35+00:00</published>
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<entry>
<title>feat: new type of non-violent 'combat': work</title>
<updated>2026-06-25T00:58:25+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-06-25T00:58:25+00:00</published>
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<entry>
<title>refactor: removed separate crafting recipes and combined them into item YAML</title>
<updated>2026-06-21T03:43:35+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-06-21T03:43:35+00:00</published>
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<entry>
<title>refactor: combined all station crafting</title>
<updated>2026-06-20T07:20:01+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-06-20T07:20:01+00:00</published>
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<entry>
<title>reorganized items, objects, and rooms in directories. oranized module names. added startup checks.</title>
<updated>2026-06-20T00:24:52+00:00</updated>
<author>
<name>workhorse</name>
<email>workhorse@localhost.localdomain</email>
</author>
<published>2026-06-20T00:24:52+00:00</published>
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