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<title>thehouseoficarus/internal/game/core_equip.go, branch main</title>
<subtitle>A neo-dark age, sci-fi MUD with fantasy skiller MMO mechanics and detailed casino.</subtitle>
<link rel='alternate' type='text/html' href='https://git.historia.vg/thehouseoficarus/'/>
<entry>
<title>fix: combat formulas and mob attack types (mobs switch attack styles if safespotting)</title>
<updated>2026-07-02T02:30:31+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-07-02T02:30:31+00:00</published>
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</entry>
<entry>
<title>feat: qol improvements to items crud in admin gui</title>
<updated>2026-07-01T06:21:42+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-07-01T06:21:42+00:00</published>
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<entry>
<title>slop refactor</title>
<updated>2026-06-25T19:40:48+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-06-25T19:40:48+00:00</published>
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<entry>
<title>reorganized items, objects, and rooms in directories. oranized module names. added startup checks.</title>
<updated>2026-06-20T00:24:52+00:00</updated>
<author>
<name>workhorse</name>
<email>workhorse@localhost.localdomain</email>
</author>
<published>2026-06-20T00:24:52+00:00</published>
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