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<title>thehouseoficarus/internal/game/cmd_trigger_enchant.go, branch main</title>
<subtitle>A neo-dark age, sci-fi MUD with fantasy skiller MMO mechanics and detailed casino.</subtitle>
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<entry>
<title>fix: combat formulas and mob attack types (mobs switch attack styles if safespotting)</title>
<updated>2026-07-02T02:30:31+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-07-02T02:30:31+00:00</published>
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</pre>
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<entry>
<title>Added %i, %n, %b to production skill messages to consistent color inputs, item names, and byproducts</title>
<updated>2026-06-21T05:05:35+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-06-21T05:05:35+00:00</published>
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<entry>
<title>refactor: combined all station crafting</title>
<updated>2026-06-20T07:20:01+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-06-20T07:20:01+00:00</published>
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<entry>
<title>reorganized items, objects, and rooms in directories. oranized module names. added startup checks.</title>
<updated>2026-06-20T00:24:52+00:00</updated>
<author>
<name>workhorse</name>
<email>workhorse@localhost.localdomain</email>
</author>
<published>2026-06-20T00:24:52+00:00</published>
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