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<title>thehouseoficarus/internal/game/cmd_trigger_combat.go, branch main</title>
<subtitle>A neo-dark age, sci-fi MUD with fantasy skiller MMO mechanics and detailed casino.</subtitle>
<link rel='alternate' type='text/html' href='https://git.historia.vg/thehouseoficarus/'/>
<entry>
<title>feat: unicode hitsplat symbol, area name in look</title>
<updated>2026-07-14T21:13:18+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-07-14T21:13:18+00:00</published>
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<entry>
<title>fix: combat formulas and mob attack types (mobs switch attack styles if safespotting)</title>
<updated>2026-07-02T02:30:31+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-07-02T02:30:31+00:00</published>
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</entry>
<entry>
<title>feat: recall/home cmd, line break option</title>
<updated>2026-06-27T06:29:55+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-06-27T06:29:55+00:00</published>
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</entry>
<entry>
<title>refactor: replaced map[string]any with typed structs for Data</title>
<updated>2026-06-25T04:44:47+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-06-25T04:44:47+00:00</published>
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</entry>
<entry>
<title>refactor: pulled techs out to yaml files, unified numerous combat functions, broke up game object</title>
<updated>2026-06-25T02:55:35+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-06-25T02:55:35+00:00</published>
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</entry>
<entry>
<title>feat: combat health bar. color improvements.</title>
<updated>2026-06-21T06:26:57+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-06-21T06:26:57+00:00</published>
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</entry>
<entry>
<title>refactor: combined all station crafting</title>
<updated>2026-06-20T07:20:01+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-06-20T07:20:01+00:00</published>
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</entry>
<entry>
<title>feat: science combat/triggers overhauled. decks now use autotrigger attacks.</title>
<updated>2026-06-20T01:20:32+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-06-20T01:20:32+00:00</published>
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</entry>
<entry>
<title>reorganized items, objects, and rooms in directories. oranized module names. added startup checks.</title>
<updated>2026-06-20T00:24:52+00:00</updated>
<author>
<name>workhorse</name>
<email>workhorse@localhost.localdomain</email>
</author>
<published>2026-06-20T00:24:52+00:00</published>
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