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<title>thehouseoficarus/internal/game/cmd_hide.go, branch main</title>
<subtitle>A neo-dark age, sci-fi MUD with fantasy skiller MMO mechanics and detailed casino.</subtitle>
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<entry>
<title>slop refactor</title>
<updated>2026-06-25T19:40:48+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-06-25T19:40:48+00:00</published>
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</entry>
<entry>
<title>refactor: replaced map[string]any with typed structs for Data</title>
<updated>2026-06-25T04:44:47+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-06-25T04:44:47+00:00</published>
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<entry>
<title>refactor: pulled techs out to yaml files, unified numerous combat functions, broke up game object</title>
<updated>2026-06-25T02:55:35+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-06-25T02:55:35+00:00</published>
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</entry>
<entry>
<title>feat: map now only reveals with exploration. players can set custom map symbols.</title>
<updated>2026-06-22T08:24:11+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-06-22T08:24:11+00:00</published>
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<entry>
<title>fix: safespot fixes</title>
<updated>2026-06-22T05:54:28+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-06-22T05:54:28+00:00</published>
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<entry>
<title>feat: safespot system implemented</title>
<updated>2026-06-22T02:19:17+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-06-22T02:19:17+00:00</published>
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