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<title>thehouseoficarus/internal/engine, branch main</title>
<subtitle>A neo-dark age, sci-fi MUD with fantasy skiller MMO mechanics and detailed casino.</subtitle>
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<entry>
<title>feat: casino table ux: aliases, rebet hints, deadline notifications, spectator mode</title>
<updated>2026-09-25T00:07:31+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-09-25T00:06:41+00:00</published>
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</entry>
<entry>
<title>fix: close combat ghost, admin traversal, login throttle, journal double-pay, and quality/economy gaps</title>
<updated>2026-09-18T21:48:26+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-09-18T21:48:26+00:00</published>
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</entry>
<entry>
<title>fix: harden economy recovery, shutdown concurrency, world validation, and inventory-loss paths</title>
<updated>2026-09-18T05:50:17+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-09-18T05:50:17+00:00</published>
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</entry>
<entry>
<title>refactor: remove dead code, consolidate save/error handling, add lint gate</title>
<updated>2026-09-16T21:05:17+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-09-16T21:05:17+00:00</published>
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</entry>
<entry>
<title>chore: staticcheck and gofmt cleanups</title>
<updated>2026-09-16T19:00:46+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-09-16T19:00:46+00:00</published>
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</entry>
<entry>
<title>feat: single-owner game state, transactional lifecycle, durable money on server stop</title>
<updated>2026-09-15T19:35:52+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-09-15T19:35:52+00:00</published>
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</entry>
<entry>
<title>fix: atomic saves, casino RNG/config isolation, tick lifecycle</title>
<updated>2026-09-15T18:18:14+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-09-15T18:18:14+00:00</published>
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</entry>
<entry>
<title>feat: add test for mob aggro</title>
<updated>2026-07-17T23:54:21+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-07-17T23:54:21+00:00</published>
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</entry>
<entry>
<title>refactor: deterministic per-tick subscriber ordering (now fires in same order registered)</title>
<updated>2026-07-17T23:21:01+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-07-17T23:21:01+00:00</published>
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</entry>
<entry>
<title>refactor: simplify yaml, remove support for old scalar fields</title>
<updated>2026-07-09T09:27:10+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-07-09T09:27:10+00:00</published>
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