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<title>thehouseoficarus/internal/behavior, branch main</title>
<subtitle>A neo-dark age, sci-fi MUD with fantasy skiller MMO mechanics and detailed casino.</subtitle>
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<entry>
<title>refactor: split casino.go, dedup helpers, remove audit docs</title>
<updated>2026-10-06T16:57:23+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
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<published>2026-10-06T16:57:23+00:00</published>
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<entry>
<title>fix: shared YAML encoder and journal directory, text cleanup</title>
<updated>2026-10-05T22:16:47+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
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<published>2026-10-05T22:16:47+00:00</published>
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<entry>
<title>fix: production multi-step recipes, drop-weight validation, journal versioning</title>
<updated>2026-10-05T21:49:48+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-10-05T21:49:48+00:00</published>
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</entry>
<entry>
<title>fix: slop casino and economy fixes</title>
<updated>2026-10-05T21:31:50+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-10-05T21:31:50+00:00</published>
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</entry>
<entry>
<title>fix: journal in-game room insert/remove, rewrite non-room room refs on rename/swap, seed admin grid from edited room, type action switches</title>
<updated>2026-09-19T07:52:04+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-09-19T07:52:04+00:00</published>
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</entry>
<entry>
<title>refactor: simplifcation, change how rooms are stored in player yaml, remove legacy code</title>
<updated>2026-09-19T07:15:59+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-09-19T07:15:59+00:00</published>
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<entry>
<title>fix: world and casino integrity fixes</title>
<updated>2026-09-19T00:11:29+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-09-19T00:11:29+00:00</published>
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<entry>
<title>fix: more casino, economy, gameplay, security, and world data hardening gaps</title>
<updated>2026-09-18T20:13:49+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-09-18T20:13:49+00:00</published>
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<entry>
<title>fix: harden economy recovery, shutdown concurrency, world validation, and inventory-loss paths</title>
<updated>2026-09-18T05:50:17+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-09-18T05:50:17+00:00</published>
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<entry>
<title>refactor: remove dead code, consolidate save/error handling, add lint gate</title>
<updated>2026-09-16T21:05:17+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-09-16T21:05:17+00:00</published>
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