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<title>thehouseoficarus/data/items/firesteel.yaml, branch main</title>
<subtitle>A neo-dark age, sci-fi MUD with fantasy skiller MMO mechanics and detailed casino.</subtitle>
<link rel='alternate' type='text/html' href='https://git.historia.vg/thehouseoficarus/'/>
<entry>
<title>reorganized items, objects, and rooms in directories. oranized module names. added startup checks.</title>
<updated>2026-06-20T00:24:52+00:00</updated>
<author>
<name>workhorse</name>
<email>workhorse@localhost.localdomain</email>
</author>
<published>2026-06-20T00:24:52+00:00</published>
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</pre>
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</content>
</entry>
<entry>
<title>feat: major xterm256 color overhaul, see worldbuilding docs.</title>
<updated>2026-06-17T03:37:50+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-06-17T03:37:50+00:00</published>
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</entry>
<entry>
<title>feat: recipe system, combining items, cooking skill</title>
<updated>2026-06-16T08:17:43+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-06-16T08:17:43+00:00</published>
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</entry>
<entry>
<title>feat: overhauled ansi color, added prompt options</title>
<updated>2026-06-16T05:59:27+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-06-16T05:59:27+00:00</published>
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</entry>
<entry>
<title>feat: firemaking skill implemented. overhauled how ground items and despawn are handled.</title>
<updated>2026-06-13T03:52:06+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-06-13T03:52:06+00:00</published>
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