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<title>thehouseoficarus/data/help/attack.yaml, branch main</title>
<subtitle>A neo-dark age, sci-fi MUD with fantasy skiller MMO mechanics and detailed casino.</subtitle>
<link rel='alternate' type='text/html' href='https://git.historia.vg/thehouseoficarus/'/>
<entry>
<title>feat: add automatic flee on third failed flee attempt</title>
<updated>2026-07-17T23:24:41+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-07-17T23:24:41+00:00</published>
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</pre>
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</entry>
<entry>
<title>feat: update mob flee mechanics with new energy system</title>
<updated>2026-07-17T22:36:31+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-07-17T22:36:31+00:00</published>
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</entry>
<entry>
<title>fix: combat formulas and mob attack types (mobs switch attack styles if safespotting)</title>
<updated>2026-07-02T02:30:31+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-07-02T02:30:31+00:00</published>
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</entry>
<entry>
<title>feat: movement overhauled. agility-enhancing items added.</title>
<updated>2026-06-17T06:27:20+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-06-17T06:27:20+00:00</published>
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</entry>
<entry>
<title>feat: web client, get/drop updates and fixes</title>
<updated>2026-06-11T08:58:37+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-06-11T08:46:27+00:00</published>
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</entry>
<entry>
<title>combat, mobs, parsing, toggles, hard disconnect handling</title>
<updated>2026-06-09T21:15:13+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-06-09T21:15:13+00:00</published>
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</entry>
<entry>
<title>first commit</title>
<updated>2026-06-09T09:59:20+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-06-09T09:59:20+00:00</published>
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