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<title>thehouseoficarus/building_guide/objects.md, branch main</title>
<subtitle>A neo-dark age, sci-fi MUD with fantasy skiller MMO mechanics and detailed casino.</subtitle>
<link rel='alternate' type='text/html' href='https://git.historia.vg/thehouseoficarus/'/>
<entry>
<title>feat: old standalone trigger systems completely unified into trigger-&gt;condition-&gt;action system</title>
<updated>2026-07-10T02:15:54+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-07-10T02:15:54+00:00</published>
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<entry>
<title>feat(admin): multi-select with shift+drag for common bulk operations</title>
<updated>2026-07-09T20:09:35+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-07-09T20:09:35+00:00</published>
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<entry>
<title>feat: unify on use, on look, and on kill. all support same conditions/actions now.</title>
<updated>2026-07-08T23:59:14+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-07-08T23:59:14+00:00</published>
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</entry>
<entry>
<title>feat: object and mob steal tables can include both tables and items</title>
<updated>2026-07-08T06:23:59+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-07-08T06:23:59+00:00</published>
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</entry>
<entry>
<title>rename flags to global_flags (differentiate from player_flags)</title>
<updated>2026-07-07T20:24:27+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-07-07T20:24:27+00:00</published>
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<entry>
<title>fix: combat formulas and mob attack types (mobs switch attack styles if safespotting)</title>
<updated>2026-07-02T02:30:31+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-07-02T02:30:31+00:00</published>
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<entry>
<title>feat: admin gui object CRUD is much nicer</title>
<updated>2026-06-30T23:27:37+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-06-30T23:27:37+00:00</published>
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<entry>
<title>feat: admin accounts, god mode, OLC commands like dig/room, 'inline' objects changed to 'local' objects</title>
<updated>2026-06-28T06:40:30+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-06-28T06:40:30+00:00</published>
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<entry>
<title>feat: room-specific objects can be defined inline in room yaml</title>
<updated>2026-06-28T01:25:20+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-06-28T01:25:20+00:00</published>
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<entry>
<title>feat: one-way map links, blocked paths on map, map grid startup validation, user colors for maps</title>
<updated>2026-06-27T20:50:41+00:00</updated>
<author>
<name>historia</name>
<email>[not public]</email>
</author>
<published>2026-06-27T20:50:41+00:00</published>
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